RELATED: The Elder Scrolls 6 Should 'Steal' One Feature From Dragon Age While introducing the less humanoid sub-races as player characters could prove difficult, there are still plenty of different types of Khajiit that would fit the main games. These sub-races range in appearance from house cats with human intelligence to Wood Elves with tails. The Khajiit have a huge array of sub-races depending on which moon cycle they were born into, and only very few have made it into the games, even with The Elder Scrolls Online’s Elsweyr expansion. If TES 6 is going to give players a truly new RPG experience, however, it will need to expand its sub-races beyond elves and humans. These tropical elves were already introduced in The Elder Scrolls Online, where players learn that they have a contentious relationship with their High Elven brethren for settling on the Summerset Isles while they lived in the swampy lowlands of Pyandonea. Subraces like the Maomer, the pale island-dwelling Sea Elves, could make for some interesting player characters. Fortunately, The Elder Scrolls’ lore has a great range of fascinating races, many of which have made peripheral appearances in the franchise but have not been available as player characters. While the Khajiit and Argonians are more alien, they have also been in the franchise since Arena, so the array of available races needs expansion. However, many of these races are different types of humans or the archetypal fantasy elves – High Elves, Wood Elves, and Dark Elves. The Elder Scrolls has always allowed players to pick from a wide array of races for their player character.
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